![]() ![]() So that's why it doesn't have any materials. This particular one I saved it without materials. And then when this very complicated window comes up, we'll just press okay. We have to go to the file, open, find our OBJ or 3DS file, select it, that's very important and press open. Excellent, how do we do that? Well, that's slightly complicated. Insofar as the import is concerned, we can import files in any of these formats, 3D Studio, Alembic, BVH and so forth. Although its big brother, Cinema 4D has export functions as well. Basically for Cinema 4D Lite we only have import. And you will see that over here we have the import and export. Before I show you how to open them, I'd like to point your attention to the edit menu, preferences. And when I brought it in, it was in a different format. This here, which is quite impressive, you have to agree with me, is actually a model downloaded from TurboSquid, one of the biggest model banks on the internet. Finally we have the beautiful spaceship object. You can put this on loop and just watch it if you get too stressed. And we have a dedicated video to show exactly how to do this. Deformers need to be applied to objects in order to deform their shape in all sorts of ways and manners. If you click and hold here, you will see our collection of deformers. Let me press play so you can enjoy the show while I'm talking to you. Here we have a selection of objects that have been modified using deformers. We are going to see this in detail later on. So by combining generator objects from here and splines from here, we can create 3D objects just like these fabulous and very good looking objects I've created in the viewport. ![]() And splines live in this dropdown over here. The main characteristic of a generator is that it needs spline input. You will see that underneath, they have all sorts of different splines. And we have sweep and an extrude here and here and so forth. And we have a loft object, which is over here. And we have the lathe object, which is over here. From their names you can see that it's a sweep object, which is over here, sweep object. If I twirl open these little buggers here. We do see an object added here, but in order for any generator to produce any meaningful geometry, it needs more information. Nothing gets added as geometry in our scene. One thing, which is very important about generators, is that if we go to the generators drop down and let's say, add an extrude object. Actually they're objects created using generators. And there it is in the middle of your scene. All you have to do is just select one and release your mouse button. ![]() But where do these guys live? Well, if you go to this drop down, click and hold. We have torus and spheres and pyramids and cubes and cones and cylinders and all sorts of other objects. What you see here is a bunch of primitives. To round out the course, Marius gives you some tips on how to share your work on social media and other platforms such as Behance, ArtStation, and Dribbble.- In order to construct any 3D scene inside Cinema 4D Lite, you definitely need some 3D objects to begin with. All that's left are some final tweaks to the image in Photoshop and you're done! Marius explains how to fine-tune the color and apply material effects like Glossy and Specular to get unique textures. Once your object is modeled, work on the environment with OctaneRender and HDRI. Continue with the smaller elements and details. ![]() Start with the basic shapes and then refine their volumes with the Volume Builder and Volume Mesher tools. Next, get to work on modeling your object. Marius introduces you to the interface of the software and its main features. Put your ideas down on paper with a pencil sketch before moving on to Cinema 4D. Discover the artists who inspire him, such as Patrick Foley, Peter Tarka, and Filip Hodas.ĭive into the first phase of the creative process: the search for inspiration. Meet your teacher for the course, Marius Longo, who tells you about his family of artists, his first steps in 3D modeling, and his self-taught training in the field. ![]()
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